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Xbox 360 Release Date: 7th September 2007 Media Type: Video Game Audience: To Be Announced Publishers
South Peak EAN: 5060112740787 Social Bookmarks |
Two Worlds (Xbox 360)
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Product DescriptionThe Elder Scrolls IV: Oblivion was a vitally important release for the Xbox 360 in many ways. Not only was it the first real evidence of genuine next generation gameplay, as well as just graphics, but it was also the first mass market hit for a Western style role-playing game in a very long time. It wasn't without its flaws though and Two Worlds is the first new game to take up the challenge of improving the basic concepts even further. For a start the open-ended game world remains persistent all the time you play, so that anything you destroy or damage stays that way for the whole game. Loading is also seamless, so there are no delays when entering or leaving buildings. There are no pre-set character classes in the game, but instead you choose a basic archetype at the start and then choose to improve any skill you see fit - from casting one of the five types of magic to picking locks. Spells themselves can be customised and mixed together as well, as the game tries to offer as much freedom as possible in everything you do. One area where it is, thankfully, more assertive is the inventory which tries to limit the clutter you carry around by automatically combining similar objects. The most impressive aspect of the game though is the online co-operative mode, which thanks to the persistent world operates like a miniature massively multiplayer online game and is likely to ensure the game's longevity for years to come. Harrison Dent Image GalleryClick on a thumbnail on the left to view a larger image on the right.
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Product ReviewsCustomers have given Two Worlds (Xbox 360) an average customer review rating of 3.0 out of 5. The latest reviews have been displayed below. Massive Disapiontment I bought this game hoping for simple fighting crisp graphics and a engrossing stroyline.I can honestly say none of these are in this game.It is quite possibly the worst game I have ever played.The fighting is way to difficult at the begining so I died within 10 minutes.The storyline is dreadfully boring and a child could have made better graphics.I you are looking for a good,interesting game DO NOT BUY THIS If you don't expect another Oblivion - then it can be quite fun! I bought this game because I expected it to be like Oblivion, which I really love. All the reviews compare Two Worlds to Oblivion. I think this is a mistake. Two Worlds is not in the same league, and it doesn't even feel similar to it. The gameplay in Two Worlds feels more like 'Baldur's Gate' than Oblivion. So when I first played it I felt a bit disappointed. Another major issue which put me off at the beginning was the writing and map in the game. The writing is SO tiny you cannot read it (perhaps it is better on an HD TV - which I don't have) and the map and missions are very difficult to navigate and get the hang of. I had to use my remote to zoom in on the screen in order to be able to read anything, and even then some things I couldn't read. I think this is because the game was designed for the PC and they haven't altered the game enough to make it completely Xbox friendly! However, it is a game which if you give it half a chance does get pretty decent. If you get through the frustration of getting the hang of it and not comparing it to Oblivion. There are many missions to complete, many different 'socities' to work for (and against!) and build up a reputation within them. It is free-roaming so you can complete the main mission or just complete other quests. The map is quite large and there are vast lands to explore. There are also interesting and varied creatures, ranging from orcs to dragons. At the beginning of the game creatures can be impossible - you will most likely die various times (which isn't a big deal in easy/medium mode as you just re-spawn). As you level up you will then find creatures become quite easy. In Oblivion creatures are kept at the same level as you, in Two Worlds they are not. Creatures which were seemingly impossible at the beginning will be simple after a few level-ups. One criticism I've read quite a few times about this game is regarding the loading times. I didn't find this to be an issue personally. The loading times were great, especially compared to Oblivion! You can walk in and out of houses without loading times (although there isn't much to the houses!) and it rarely ever loaded whilst walking around the landscape. The length of the game could have been better. The main mission is very short and I got through the game very quickly. But it will keep you busy for quite a few hours, and is a good length compared to most games. I liked the weapon and spells system in the game, where if you get two of the same weapon/spell you can add them together to make a more powerful one. I also like the levelling up system as you can focus your energy and experience points into exactly what you want your fighter to be. One criticism I have of the game is the character you play as. You are forced to be male and you have little choice about how you look. There are about three options for each facial feature, so whatever you do you're likely to look the same as everyone else who plays this game. There is an online mode on this game, but I have not played this personally so cannot comment. Overall I think this is a decent game as long as you don't expect it to be as great as Oblivion and you give it a chance. It has it's flaws, but after playing for a while you don't see these as such a big deal. It certainly had an addictive effect on me after a while! Hooray!!! Yay im the 100th reviewer for this game, sadly i dont own a copy of it. Maybe i should get it, nahh sounds rubbish anyways. Lets have one more cheer though for the 100th reviewer of this game. YAYAYAYAYA :P Oblivian sequel Two worlds is a sequel to oblivion; not an 'oblivion wannabe', and the graphics are just as good, if not better than oblivion, and so is the gameplay. I would recommend this game to anybody. Awesome. Worth spending time with... My son bought this game, spent half an hour or so on it and gave up. It was consigned to a drawer, but was pulled out and given to me for my birthday. Initially, my reactions were the same as my son's: I couldn't figure out what was going on. Eventually though, it all started to fall into place and I've now spent sixteen, mostly enoyable, hours playing it. I guess that I'm probably about 1/3 of the way through. I would agree with a lot of what has been written about Two Worlds, both negative AND positive: At the lower levels, it is hard, especially given the lack of instructions: I spent £4.99 on a guide (the local game shop was selling them off cheap) and it made a huge difference. To start with though, I couldn't figure out either the large or the small maps, so didn't know where I was going (they ARE unclear) and the quest log is almost unreadable on my normal CRT TV. There are the odd occasions where it lags or freezes and I have come across one occasion where, talking to a character, the game froze completely. Apart from that, the only real annoyance was where, a couple of times when I had a full inventory, on changing weapons my character dropped his original weapon, never to be found. As I spent some time finding the best weapon and then upgrading it, this was extremely frustrating. Oh, and horse riding IS annoying! On the positive side, the game has a lot going for it: the graphics are good, with great scenery views, and the world is absolutley HUGE - I reckon somewheere around 150 quests if you take in all the side quests as well as the main mission. Personally, I'm not too keen on FPS games, they're just too frantic, and the gentler pace of Two Worlds is more relaxing. There is also plenty to think about: how to solve quests, how to make the most of your skills, which weapons to use and upgrade - I spent a good deal of time trying to decide whether I should side with the Skelden or the Karga faction. If someone buys this game, my advice would be, don't try and rush through it, search EVERY corpse for potential loot and weapons, and accept all the challenges you can, so you build your skills up quicker. (And there are plenty of maps available on the web if you need help!) Submit Your ReviewTo submit your review of Two Worlds (Xbox 360) you must first login / register. 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